virtual reality, Page 2

Graphic of head injury.

Students Create VR Software to Diagnose, Monitor Concussions

A group of Mizzou Engineering seniors are developing an innovative way to determine the severity of concussions. For their computer science capstone project, the students are designing software that would work with virtual reality goggles to allow users to diagnose and monitor head injuries.

A student uses VR goggles.

Students Explore Virtual Reality Applications in VR Lab

About a dozen students from across campus got to experience various applications of virtual reality during a field trip to the VR Lab at Mizzou Engineering yesterday. Fang Wang, an assistant teaching professor in the Information Technology Program, and several of her students demonstrated the technology through projects they’ve worked on over the past couple of years.

A student using VR goggles in front of a screen showing a classmate.

Bringing the Classroom to Students Through Virtual Reality

Students unable to attend in-person classes in the future could still get the full classroom experience, thanks to emerging virtual environment technologies. Fang Wang—an assistant teaching professor in the Information Technology program—is testing out such concepts this semester in her virtual reality class.

BrianMaurer

Lab to Take Online Learning to New Levels

Mizzou Engineering students could see advanced online learning experiences this coming year. A new lab will equip faculty from across the College with professional-level studio equipment.

Samuel Jr. Frimpong, Weiyu Feng, Joseph hayes and Scottie Murrell

Students Create and Innovate at International MIT Reality Hack

Four students represented the College of Engineering at the MIT Reality Hack where participants were challenged with developing new cross reality experiences using the industry’s best technology.